State of the Game vom 22.05.2019: Erste Details zu Title Update 3.1 und Title Update 4
Im gestrigen State of the Game haben die Entwickler u.a. Details zu Title Update 3.1 und Title Update 4 verraten und sind u.a. auch auf aktuell bekannte Probleme eingegangen, an denen aktuell gearbeitet wird.
Title Update 3.1
- Bei den NPCs, die sich aktuell anders verhalten, handelt es sich nicht um einen alten Bug, sondern eine Kombination von neuen, die auf dem PTS nicht entdeckt wurden. Ein paar Aspekte des Problems werden mit 3.1 angegangen, andere später.
- Das Scaling der verschiedenen Masken soll gefixt werden.
- Die Feuerrate von halbautomatischen Waffen soll gefixt werden.
- Looting as junk kommt in 3.1 zurück.
Aktuell gibt es noch kein konkretes Release-Datum für das Update.
Title Update 4
- Die vierte Spezialisierung kommt mit Title Update 4
- Mehr Details dazu sollen später folgen.
- Auch für Title Update 4 wird es einen PTS geben.
Hier die komplette Zusammenfassung (via Reddit):
This week, The Division 2 State of the Game spotlighted the first three squads to complete the Operation Dark Hours raid and addressed known and upcoming bug fixes.
Title Update 3 and Raid
Congratulations to the Worlds Firsts on each platform:
Every platform will get its own portrait in the White House.
While they are always open for changes – at the moment there are no plans to change the raid difficulty.
There will be regular maintenance on Thursday, but they are currently working on fixes, so it will be later in the day and shorter than three hours.
The details will be posted on Twitter tomorrow when they are ready. (Probably afternoon Europe time)
Title Update 3.1
Currently, we have no specific date for the next update. But they highlighted some fixes that are planned to be released with TU 3.1.
The rushing behavior of the NPCs is not an old bug, but a combination of new ones that were not caught on PTS. Some aspects of that issue will be addressed with 3.1, others will be addressed down the road.
The scaling of the different Masks will also be fixed in 3.1.
Looting as junk will return in 3.1.
Rate of fire for semi-automatic weapons will also be addressed in 3.1.
Title Update 4
There is more content coming with Title Update 4. Currently, we have no specific date for that update.
Specialization 4 will be added to the game with TU4
More details will follow later
There will also be a PTS for Title Update 4
These are some of the mentioned Known Issues that they are currently working on:
Week 1 Raid Arm Patch
There is currently an issue, that some players did not get the patch for the first-week raid completion. That will be addressed in tomorrow’s maintenance so that everybody that completed the raid in the first week will get the arm patch.
Roosevelt Island Progress Blocker
The ropes that would not come down on hard difficulty were already fixed last week
The C4 is in random boxes, so when it is not in the box that you expect – look around in the area.
The C4 situation will be improved down the road.
Weapons going invisible.
This bug has been reproduced in internal tests and should be fixed soon.
Workaround: Swapping between weapons can sometimes help, unequipping and re-equipping the weapon can also resolve this.
Weapons seemingly not doing damage.
This seems to happen if players try reloading and switching weapons at the same time.
A fix has not yet been found.
Workaround: Reloading the weapon again should resolve this.
Not being able to progress to World Tier 5
Some players are not able to progress to WT5 despite having successfully finished Tidal Basin and all other requirements.
This issue has been fixed and will be implemented as soon as possible.
Reports about sound issues have been a little less detailed. In order to properly address them, the development team needs players experiencing these issues to report them on the tech support forums with as much information about the issue as possible (including things like headset make and model).
One known issue is that sound stops working for a few seconds, and then all sound is played back immediately, causing an overlap of sound. A fix is currently being investigated.
Stuck in a loop when starting the game
Some players in Asia are stuck in a loop when starting the game and not being able to download/start the patch process.
The issue is currently being investigated with high priority.
This may be caused by non-Latin lettering on the installation folders.
Workaround: Players can try to rename their The Division 2 folder(s) to only include Latin letters.