Erster Division 2 Raid wird auf Mai 2019 verschoben
Planmäßig sollte der erste Division 2 Raid „Operation Dark Hours“ am 25.04. online gehen. Wie Ubisoft jetzt angekündigt hat, wird daraus aber nichts.
Da man erst noch die Spiel-Balance feintunen und das bestmögliche Spieler-Erlebnis garantieren will, wurde das Title Update 3 auf Mai 2019 verschoben. Ein genaues Release-Datum hängt von den Ergebnissen weiterer Tests und Balancing-Änderungen ab.
The reception for The Division 2 Title Update 2 and Tidal Basin has been generally positive, but we have also received a lot of feedback for improvements from our forums, Reddit, Twitter, and elsewhere.
In order to fine-tune the balance of our game and to ensure the best possible player experience for everyone, we have decided to move the release of Title Update 3—including Operation Dark Hours, our 8-player Raid—from April 25 to May 2019. The final release date of Title Update 3 will be based on results from further testing and balancing of the game. Operation Dark Hours will be your biggest challenge to date, and we want to make sure that we’ve properly tested the large amount of balance changes that are coming to both PvE and PvP and listen to your feedback about the changes before introducing the raid.
The Division 2 is a live game, and the team is committed to improve the quality of all upcoming updates. As announced on State of the Game last week, we are opening a Public Test Server (PTS) for The Division 2 on PC to test further updates and balance changes before they are released. The plan is to structure the PTS in phases, each lasting a few days and focusing on a specific part of the game. We will have surveys and dedicated forum threads (together with our traditional general and technical issues forums) to cover these topics.
The PTS will be available through Uplay to anyone who owns The Division 2 on PC. Starting on Wednesday, April 17, players will be able to try out the new features and fixes coming with Title Update 3. Access to the Raid will not be part of the PTS, so as to ensure the entire community is able to discover it and compete at the same time upon release. We will announce the exact schedule of the Public Test Server and its phases over the next few days.
We thank you all for your patience, and hope you are as excited as we are for the future of The Division 2. Your passion, your support, and all your feedback are incredibly appreciated, and we want to keep working with you, our community, to make the game an even better experience.
Thank you again, Agents, and see you in Washington, D.C.
/The Division Team